SERVICES
advisory collaborator
When you need an animation director friend to brainstorm and gut-check with you. I will help you define and refine the strategy - the how many, which ones, what order, and more - that works best for your creative direction.
TIMELINE: One-time or retainer-based
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Min-maxing your animation budget to support your vision
Finding animation opportunities and risks in your character designs or gameplay
Reviewing your production plans for hidden character and gameplay dependencies
deliverables Collaborator
For one-off animation needs you need extra hands for - hands of an experienced senior animator! Whether it’s animation content or cross-discipline answers, you can move forward while protecting yourself from those dang context-switches.
TIMELINE: Contact for more information
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A set of prototype animations to unblock your designers
A collab with your rigger to lock character rigs for production
A menu for what animations to make based off of your game, resources, and timeline
A polish pass on some animations you don’t have time to finish
In-house collaborator
Sometimes you need both an experienced lead and an active co-developer animator for a moment! I’ll utilize my background as a senior gameplay animator AND animation director to co-dev with your team for your specific needs.
TIMELINE: 3-months to on-going
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Partnering with design to prototype a new gameplay feature
Leadership collaboration to design roadmaps, processes, and define scope
Building the foundations for hiring in-house or external partner animators
Weekly review sessions to support your animators