SERVICES

advisory collaborator

When you need an animation director friend to brainstorm and gut-check with you. I will help you define and refine the strategy - the how many, which ones, what order, and more - that works best for your creative direction.

TIMELINE: One-time or retainer-based

    • Min-maxing your animation budget to support your vision

    • Finding animation opportunities and risks in your character designs or gameplay

    • Reviewing your production plans for hidden character and gameplay dependencies

deliverables Collaborator

For one-off animation needs you need extra hands for - hands of an experienced senior animator! Whether it’s animation content or cross-discipline answers, you can move forward while protecting yourself from those dang context-switches.

TIMELINE: Contact for more information

    • A set of prototype animations to unblock your designers

    • A collab with your rigger to lock character rigs for production

    • A menu for what animations to make based off of your game, resources, and timeline

    • A polish pass on some animations you don’t have time to finish

In-house collaborator

Sometimes you need both an experienced lead and an active co-developer animator for a moment! I’ll utilize my background as a senior gameplay animator AND animation director to co-dev with your team for your specific needs.

TIMELINE: 3-months to on-going

    • Partnering with design to prototype a new gameplay feature

    • Leadership collaboration to design roadmaps, processes, and define scope

    • Building the foundations for hiring in-house or external partner animators

    • Weekly review sessions to support your animators